Fixed from your reports
- The equipment window (Q) no longer stops your character: you can walk with it open, as in RO.
- Monsters switch targets by RO rules: not every monster chases whoever hit it last, so "kiting" works again.
- Skills and healing can target party members from the party list: pick a skill and click a member in the list.
- The dark lines near the sandboxes by the Izlude academy no longer appear when you turn the camera.
- The macOS section of the Download page now has a command that removes the "app is damaged" error.
Chat
- Drag an item from your inventory into the chat input to insert a "[Item name]" link. Clicking it shows that exact item, with its refine level, cards and identification. Works in public, party and private chat.
- Clicking a name in a chat line makes that player the target of your private message.
Interface
- The equipment window opens the inventory and closes it again if it was the one that opened it.
- In the settings you can choose where HP bars go: your own above your head or under your feet, monsters' above or below them.
- The status panel shows when your pet is hungry and how much time your mercenary has left.
- A Merchant's cart now stands behind the character, not inside it.
- You can leave any NPC dialog.
World map
- The Map window now shows fields that were missing: the desert east of Morroc (moc_fild20), new Geffen and Payon fields, Greenwood Lake and the Valkyrie Realm.
- Passages between areas that do not touch are drawn on the map; the Alberta — Izlude sea route is shown in blue.
Blacksmiths
- Ore purification is no longer Alberta-only: Dietrich in Prontera, Abdula in Morroc, Hakhim in Payon and the new smith Christopher in Geffen turn 5 Rough Oridecon or Rough Elunium into 1 Oridecon or Elunium for free.
- Christopher in Geffen also sells anvils, hammers, a mini furnace and refining metals.
- A Swordman's Magnum Break hits the outer ring weaker than the inner one, as in RO.
Monsters
- Monsters learned new skills: dark and earth magic, Thunderstorm and Heaven's Drive, Grimtooth, Pierce, Acid Terror, Hammer Fall and more.
- Monsters can inflict ailments: slow, provoke, silence, stop, hallucination, undead conversion and others. Each ailment has its own icon in the status panel.
A cumulative 0.419 patch is out for Linux, Windows and macOS: the client will offer to update on the next launch.