The world got bigger: beyond Prontera and Geffen rise the Mjolnir Mountains, and past them lies Aldebaran, the city of canals and the clock tower. Its dungeons are open too — the Clock Tower with its basements and the Coal Mine. NPCs now show portraits in dialog, a second auctioneer stands by the western Kafra in Prontera, and the character select screen shows headgear.
Mt. Mjolnir

- Twelve fields
mjolnir_01…mjolnir_12, as in RO. Entrances are from the Prontera fields, the Geffen fields and the Prontera Maze. - Monsters and respawn times as in the original: Mantis, Argiope, Argos, Flora, Horn, Coco, Stainer, Caramel, Hornet, Poporing, Mandragora, Dustiness, Stem Worm and others. A new monster is the green Petite, with its own drops and card.
- MVP Mistress on
mjolnir_04: MVP reward, tombstone and respawn timer. She summons Giant Hornets and blue Petites, heals herself, casts Jupitel Thunder and silences. - Whoever gives in to Deviruchi's temptation on the Priest exam and takes the Mistress card now ends up on Mt. Mjolnir, as in RO.
Aldebaran

You can walk from Mt. Mjolnir (mjolnir_12) to Aldebaran. The Geffen Kafra (1200 zeny) and the Izlude Kafra
(1800 zeny) now teleport there directly.
- Aldebaran Kafra: save point, storage, cart and teleport to Geffen, Izlude and the Coal Mine.
- Kafra Headquarters: Leila saves your respawn point and opens storage, Pavianne buys back the Kafra Pass, and the tavern runs the «Favorite Kafra Employee» poll.
- Shops: weapons, armor, tools and potions, spices; an inn and a repairman. The Alchemist Guild sells potion bowls, manuals and materials.
- Exchanges: Doctor Band, Feather Bonnet, Opera Masque and Sakkat from the hat dealer, Alarm Mask from the Muscle Man, Rocker Glasses from the tamer Yuu.
- The Alchemist and Super Novice job changes don't work yet: those NPCs only say their first lines.
The Clock Tower

- Four floors and four basements. The entrance is by the Bell Keeper in the center of Aldebaran.
- Transitions follow rAthena, including random warps: they send you to one of several points, sometimes to another floor or a basement.
- Gatekeepers let you onto the 4th floor and the 4th basement for a Key of Clock Tower or a Key of Underground. The keys drop from Clock Tower Manager, Elder, Clock and Alarm.
- Twelve new monsters: Clock, Alarm, Clock Tower Manager, Rideword, Punk, Elder, Owl Duke, Bathory, Joker, Brilight and the rare Mysteltainn and Executioner — with their drops and cards.
The Coal Mine

- Three floors of the Mjolnir Dead Pit. The entrance is on
mjolnir_02, next to the Kafra; the Geffen or Aldebaran Kafra also teleports there for 1700 zeny. - Tarou, Familiar, Martin, Drainliar, Giearth, Cramp and the new Myst and Skeleton Worker.
- Skill scrolls are in the game: Earth Spike, Cold Bolt, Fire Bolt and Lightning Bolt. Lightning Bolt 5 drops from Owl Duke, Fire Bolt 5 from Marduk, Earth Spike 3 from Greatest General.
- Myst drops the Wig — the Dokebi pet accessory.
NPC portraits

As in the original game, NPCs that have artwork in RO now show their portrait in dialog: every Kafra, the guides, the academy mentors, the Bishop, Merry Happy, the bard Nellord and many others — more than 60 NPCs. Whoever looks left in the picture stands on the right, and vice versa. The portrait is drawn behind the interface and doesn't cover windows. Our Auctioneer at the south gate of Prontera, who doesn't exist in RO, now has her own artwork.

Tifa, the second auctioneer

Tifa stands by the western Kafra in Prontera. She runs the same shared auction as the Auctioneer at the south gate: buying, listing items for sale, collecting earnings and getting unsold items back. Tifa has her own look and portrait.
Elemental dagger merchant

At a player's request on the forum: a Weapon Dealer from Einbroch stands in Izlude by the weapon shop door. Kindle Dagger (fire), Obsidian Dagger (earth), Fisherman's Dagger (water) and Jujube Dagger (wind) — 10,000 zeny each. This is temporary: when Einbroch comes to the game, the dealer goes back there.
Headgear on the character select screen

On the character select screen everyone now wears their headgear — top, middle and lower, as in the world. Weapons and shields aren't shown there, as in RO.
Fixes
- Monsters under fire. A monster shot by an archer from across a cliff no longer stands still until it dies: if it can't reach the archer, it wanders as usual, and once it finds a path it walks around. As in rAthena. Thanks for the bug report!
The client updates itself on launch.