MVP

  • Tombstone. A few seconds after an MVP dies, a tombstone appears in its place. Click it to see who fell here, when (Moscow time) and who defeated it. The tombstone disappears when the boss respawns.
  • Convex Mirror works. For 10 minutes on the map where you used it, a red dot blinks on the minimap where the MVP is. If the boss is dead, the mirror tells you roughly when it will respawn. On a map with no boss the mirror is used up for nothing, as in RO.
  • Server updates no longer respawn MVPs. The respawn time is stored in the database: after a restart, a killed boss stays dead until its time comes.

MVP tombstone on a Prontera field

Equipment and trade

  • Eddga Card now really grants Endure while the shoes with it are worn: hits do not stop your character, MDEF +1 (Max HP −25 %, as before).
  • Your stall remembers last time: the title and the prices of the items you sold are filled in for you. This memory is kept on your computer.

Ask the staff right from the game

Type "@admin your question" in chat: it does not go to public chat but reaches the staff. The answer arrives as a private message from @admin, or at your next login if you are offline. You can ask up to 5 questions in 10 minutes.

Fixes from your reports

Shadows before and after

Before and after: monsters and NPCs had no shadow, and characters stood on its top edge. Now everyone has a shadow and stands on it.

  • Monsters, pets and NPCs have shadows, and everyone stands on their shadow instead of floating above it (#17).
  • In a party, an HP bar is shown under every nearby member (#18).
  • Walking with the mouse held down no longer "shuffles" (#19).
  • Right-click cancels the selected skill (#20).
  • A miss no longer wakes a passive monster — that is what Provoke and Envenom are for (#21).
  • Monsters no longer get stuck at palm trees and plants (#22).

Thanks to everyone who uses "Report a bug"! The client will offer to update when it starts.

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