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Thief

Evasion, stealing and poison.

  • Change at Morroc
  • StatsAGI · STR
  • NextAssassin, Rogue

Role

The Thief dodges blows, steals from monsters (Steal) and poisons them (Envenom). Later — Assassin or Rogue.

Job change

  • Where: the Thief Guild in the pyramid near Morroc.
  • Requires: Novice job level 10 and Basic Skill 9.
  • Test: sign up and pass the interview. You are sent to a mushroom farm: collect mushrooms: Orange Net Mushroom is worth 3 points, Orange Gooey Mushroom — 1, score 25 points and hand them to your comrade in the guild.

Stats

Main Extra
AGI STR, DEX

Tips

  • Double Attack is a passive double dagger hit.
  • Improve Dodge raises evasion even further.
  • Hiding saves you when there are too many monsters.
Skills

Quest skills

Hover or tap a skill: its description and the whole chain of requirements. The number on a line is the level needed.

All skills as a list
SkillLevelsRequires
Double Attack passive
Increase the chance of performing double attacks when using Dagger Class Weapons. This skill also affects Left-Hand damage with Katar Class Weapons.
10 —
Improve Dodge passive
Increase Flee Rate. o
10 —
Steal active
Steal items from monsters by chance.
10 —
Hiding active
Hide under the ground to avoid enemy attack. However, detection skills will cancel the Hiding status.
10 Steal 5
Envenom active
Cause Poison property damage to a target with an attack which has a chance of also inflicting the enemy with the Poisoned status.
10 —
Detoxify active
Remove the Poisoned status from a targeted character by treating the poisoning.
1 Envenom 3
Sand Attack quest
Kick sand into the face of an enemy which will inflict 130% of the damage of a normal attack and also have the chance to cause the Blind or Stun status on the target.
1 —
Back Slide quest
Quickly move backwards to position yourself safely away from threats.
1 —
Find Stone quest
Pick up a Stone from the ground.
1 —
Stone Fling quest
Attack an enemy with a Stone which inflicts 50 damage that will pierce enemy defense and has a low chance of causing the Stun or Blind status. Each cast requires 1 Stone.
1 —